Hikikomori outreach through gospel-centered games

🎮 Meet Zaham

At White Hawk Games, I’m developing story-driven games that explore themes of truth, beauty, and purpose. My first project, Zaham, is an evangelical action-adventure game where players experience the gospel in a unique and immersive way

A blueprint of a game design portfolio, with various sections and components clearly labeled. The blueprint is laid out on a table, illuminated by a soft, ambient light. Camera angle: top-down view, showcasing the entire blueprint.
A spotlight shining on a single game designer in a crowded room. The designer is confident and poised, showcasing their unique strengths and abilities. Camera angle: low angle, emphasizing the designer's presence and confidence.

 Zaham is a hell-bound sinner, cursed with a wasting disease known as the Adamrot. Branded for death and exile, he wanders in despair until he hears whispers of the Great Physician, a wise and holy man said to dwell in the Judgment Lands. With nothing left but his brokenness, Zaham sets out on a perilous journey toward healing, truth, and redemption.

Bask in the lost dreamscape world of the Judgment Lands, where players explore haunting locations such as the Village of Lawguilt and the shadowed PalmHills, and face the dangerous creatures that dwell within.

A time-lapse image of a game design portfolio evolving over time, with new projects and skills being added. The image is dynamic and vibrant, showcasing the constant evolution of the portfolio. Camera angle: wide shot, capturing the entire time-lapse sequence.

👤About Me

A stylized image representing the journey of a game design portfolio. The scene depicts a path winding through various game environments – lush forests, futuristic cities, and abstract landscapes. Along the path, glowing orbs represent completed projects and milestones. A silhouetted figure, representing a game designer, walks confidently towards a bright, hopeful horizon. The color palette is vibrant and diverse, reflecting the range of possibilities within game design. Lighting is ethereal and dreamlike, with soft glows and subtle lens flares. Camera angle is a wide shot, emphasizing the vastness of the journey. Style reference: Inspired by concept art from games like 'Journey' and 'Genshin Impact'. 4K resolution, high quality.

My name is Gavin Wimalachandran, founder of White Hawk Games. I’m both an evangelist and a game developer, passionate about creating games that speak to the heart. God has placed on me a particular burden to share the gospel through the medium of gaming.

My Background

In 2020, I published Joey the Bible Explorer on iOS, a Scripture-based adventure game designed to help children engage with the Word of God in an interactive and meaningful way.

A photorealistic image of various game genres represented as distinct islands in a vast ocean. Each island is uniquely designed to reflect its genre: a medieval castle for fantasy, a spaceship for sci-fi, and a bustling city for modern games. A spotlight shines on one island, highlighting the concept of niche specialization. Camera angle: aerial view. Lighting: dramatic, with contrasting shadows.
A close-up shot of a gallery wall displaying a collection of game design projects, each framed and illuminated. The projects range from concept art to level designs to UI mockups. The lighting is warm and inviting, highlighting the artistic merit of each piece. Camera angle: eye-level, focusing on the details of the projects.

In 2022, I served as the lead game designer for Space Beastz, a collaborative project with over 30 developers, born out of the Christian Game Developers Conference community.

Today, I continue to serve missionally through volunteering at Momiji, a Japanese assisted living home. There, I connect with elderly residents through relational ministry, offering companionship, prayer, and the quiet but powerful love of Christ.

An image depicting a chameleon adapting to different environments, each representing a different type of game design role. The chameleon seamlessly blends into each environment, showcasing the ability to tailor a portfolio to specific job requirements. Camera angle: close-up, emphasizing the chameleon's adaptability. Lighting: natural and vibrant.

🌱 My Vision

A photorealistic image of a game designer's hands meticulously arranging digital assets within a portfolio website interface, showcasing precision and attention to detail. Soft, diffused lighting accentuates the textures of the hands and the screen. The color palette is clean and professional, with subtle accents of color. Camera angle is a close-up, emphasizing the designer's focus and expertise.

Create Gospel-Centered Games

 Craft story-driven games that point players toward truth, beauty, and purpose, showing the gospel through immersive worlds and meaningful gameplay.

Build a Community of Christian Creators in Japan

 I dream of fostering a network of Christian game developers in Japan, where creators can encourage, collaborate, and grow together. By connecting like-minded developers, the community can produce games that reach wider audiences, especially unreached communities, and show how faith and creativity can thrive hand in hand. The goal is to build a supportive ecosystem where Japanese Christian creators can innovate, inspire, and make an impact through their art.

A stylized image of a quill pen writing a captivating narrative about a game design project. The ink flows across the page, forming intricate details and compelling descriptions. The color palette is warm and inviting, with a vintage feel. Camera angle is a close-up, emphasizing the artistry of the writing process.
A group of game design experts reviewing a portfolio on a large screen, providing constructive feedback and suggestions. The atmosphere is collaborative and supportive, with a focus on improvement. The color palette is professional and modern, with pops of color to highlight key areas. Camera angle is a medium shot, capturing the interaction between the experts.

Reach the Unreached through Gaming

Use gaming as a bridge to connect with hikikomori and other unreached groups in Japan, offering them not just entertainment but a message of hope, healing, and redemption.

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